Ferrari FF 2012

Credit
------------------------
*model and texture by Firemonkeys
*Converted by Wai
*thank to DK22pac,izerli,Mad_Driver,Eclipse 72rus,Firemonkeys,DMN and other that help me
*Dirt texture by Sankalol

Feature
-----------------------
*Lod1 MQ model from Real Racing 3 (more pleasant for low end pc)
*Adapted with Active Dashboard 3.2 [ functional steering, speedometer ]
*Adapted with Improved Vehicle Features 2.1.1 [ dirt, brakepad, turn signals, brake lights, reverse light, driving lights, fog light ]
*Interior beige and two tone r wheel texture as alternative choice
*SA Plate 
*3D engine
*quality doorsill
*quality interior texture
*interior lighting (but look abit ugly :)
*all texture mipmapped
*Flat shadow + wheel shadow
*support R* color
*realistic handling
*damage
*512px template
*light work with Enbseries 0.248

Vehicle replace:Euros


IF USING THE ALTERNATIVE TEXTURE (Beige leather /twotoner wheel)
----------------------------------------------------------------
-replace euros.txd OR replace the texture.bmp using Txdworkshop and etc.


REPLACE data
------------------
data/handling.cfg
EUROS         1880.0 5831.2 1.4 0.0 0.1 -0.3 75 0.85 0.85 0.48 5 335.0 27.0 6.0 4 P 4.0 0.52  1  35.0  1.2  0.11  2.5  0.28  -0.06  0.505  0.4  0.2  0.24  75000  40442000  1700003   1    0   0


data/carcols.dat
euros, 6,6, 3,3, 108,108, 1,1, 0,0, 35,35


data/vehicle.ide
587, 	euros, euros, car, EUROS, EUROS, null, richfamily, 4, 0, 0, -1, 0.800, 0.839 0


data/carmods.dat
euros, nto_b_l, nto_b_s, nto_b_tw



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